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Programming Concepts Intermediate

What is SOLID Principles?

Five design principles for writing maintainable, flexible object-oriented code: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.

S: Single Responsibility โ€” a class should have one reason to change. O: Open-Closed โ€” open for extension, closed for modification. L: Liskov Substitution โ€” subtypes must be substitutable for their base types. I: Interface Segregation โ€” prefer small, focused interfaces. D: Dependency Inversion โ€” depend on abstractions, not concretions.

SOLID principles reduce coupling, increase cohesion, and make code easier to test, maintain, and extend. They are the foundation of clean object-oriented design and are relevant across all OOP languages.

Related Terms

Dependency Injection
A design pattern where objects receive their dependencies from external sources rather than creating them internally.
Object-Oriented Programming (OOP)
A programming paradigm that organizes software design around objects containing data and behavior.
Composition over Inheritance
A design principle favoring object composition (has-a relationships) over class inheritance (is-a relationships) for code reuse.
Immutable Object
An object whose state cannot be modified after creation, providing thread safety and predictable behavior in concurrent systems.
Thread
The smallest unit of execution within a process, allowing concurrent operations to run within a single program.
Big O Notation
A mathematical notation that describes the worst-case performance of an algorithm as input size grows.
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