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Programming Concepts Intermediate

What is SOLID Principles?

Five design principles for writing maintainable, flexible object-oriented code: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.

S: Single Responsibility — a class should have one reason to change. O: Open-Closed — open for extension, closed for modification. L: Liskov Substitution — subtypes must be substitutable for their base types. I: Interface Segregation — prefer small, focused interfaces. D: Dependency Inversion — depend on abstractions, not concretions.

SOLID principles reduce coupling, increase cohesion, and make code easier to test, maintain, and extend. They are the foundation of clean object-oriented design and are relevant across all OOP languages.

Related Terms

Functional Programming
A programming paradigm that treats computation as the evaluation of mathematical functions, avoiding state changes and mutable data.
Big O Notation
A mathematical notation that describes the worst-case performance of an algorithm as input size grows.
Concurrency
The ability of a program to manage multiple tasks that can make progress during overlapping time periods.
Binary Search
An efficient search algorithm that finds a target value in a sorted array by repeatedly dividing the search interval in half.
Hash Table
A data structure that maps keys to values using a hash function, providing average O(1) time complexity for lookups, insertions, and deletions.
Object-Oriented Programming (OOP)
A programming paradigm that organizes software design around objects containing data and behavior.
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