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Programming Concepts Intermediate

What is SOLID Principles?

Five design principles for writing maintainable, flexible object-oriented code: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.

S: Single Responsibility โ€” a class should have one reason to change. O: Open-Closed โ€” open for extension, closed for modification. L: Liskov Substitution โ€” subtypes must be substitutable for their base types. I: Interface Segregation โ€” prefer small, focused interfaces. D: Dependency Inversion โ€” depend on abstractions, not concretions.

SOLID principles reduce coupling, increase cohesion, and make code easier to test, maintain, and extend. They are the foundation of clean object-oriented design and are relevant across all OOP languages.

Related Terms

Design Pattern
A reusable solution template for commonly occurring problems in software design.
Race Condition
A bug that occurs when the behavior of software depends on the timing or order of uncontrolled events like thread scheduling.
Technical Debt
The implied cost of additional rework caused by choosing a quick solution now instead of a better approach that would take longer.
Clean Code
Code that is easy to read, understand, and maintain โ€” following consistent conventions, meaningful naming, and single-responsibility functions.
Agile
A software development methodology that emphasizes iterative development, collaboration, and rapid response to change.
Queue
A data structure that follows First-In-First-Out (FIFO) ordering, where elements are added at the rear and removed from the front.
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