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Programming Concepts Intermediate

What is SOLID Principles?

Five design principles for writing maintainable, flexible object-oriented code: Single Responsibility, Open-Closed, Liskov Substitution, Interface Segregation, and Dependency Inversion.

S: Single Responsibility โ€” a class should have one reason to change. O: Open-Closed โ€” open for extension, closed for modification. L: Liskov Substitution โ€” subtypes must be substitutable for their base types. I: Interface Segregation โ€” prefer small, focused interfaces. D: Dependency Inversion โ€” depend on abstractions, not concretions.

SOLID principles reduce coupling, increase cohesion, and make code easier to test, maintain, and extend. They are the foundation of clean object-oriented design and are relevant across all OOP languages.

Related Terms

Stack
A data structure that follows Last-In-First-Out (LIFO) ordering, where elements are added and removed from the same end (top).
Garbage Collection
An automatic memory management process that identifies and reclaims memory no longer in use by a program.
Refactoring
Restructuring existing code without changing its external behavior to improve readability, maintainability, and performance.
Factory Pattern
A creational design pattern that provides an interface for creating objects without specifying their exact classes.
Algorithm
A step-by-step procedure for solving a problem or performing a computation, defined as a finite sequence of instructions.
Data Structure
A way of organizing and storing data in a computer so it can be accessed and modified efficiently.
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