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Programming Concepts Intermediate

What is SOLID Principles Breakdown?

Five object-oriented design principles that guide developers in creating maintainable, flexible, and scalable software systems.

SOLID is an acronym for five design principles. Single Responsibility: a class should have one reason to change. Open/Closed: software entities should be open for extension but closed for modification. Liskov Substitution: objects of a superclass should be replaceable with objects of its subclasses without breaking the application. Interface Segregation: clients should not be forced to depend on interfaces they do not use. Dependency Inversion: high-level modules should depend on abstractions, not concrete implementations. Together, these principles reduce coupling, increase cohesion, and make codebases more adaptable to change over time.

Related Terms

Algorithm
A step-by-step procedure for solving a problem or performing a computation, defined as a finite sequence of instructions.
Functional Programming
A programming paradigm that treats computation as the evaluation of mathematical functions, avoiding state changes and mutable data.
Unit Testing
Testing individual components or functions of a program in isolation to verify they work correctly.
Garbage Collection
An automatic memory management process that identifies and reclaims memory no longer in use by a program.
Composition over Inheritance
A design principle favoring object composition (has-a relationships) over class inheritance (is-a relationships) for code reuse.
Stack
A data structure that follows Last-In-First-Out (LIFO) ordering, where elements are added and removed from the same end (top).
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