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Programming Concepts Intermediate

What is SOLID Principles Breakdown?

Five object-oriented design principles that guide developers in creating maintainable, flexible, and scalable software systems.

SOLID is an acronym for five design principles. Single Responsibility: a class should have one reason to change. Open/Closed: software entities should be open for extension but closed for modification. Liskov Substitution: objects of a superclass should be replaceable with objects of its subclasses without breaking the application. Interface Segregation: clients should not be forced to depend on interfaces they do not use. Dependency Inversion: high-level modules should depend on abstractions, not concrete implementations. Together, these principles reduce coupling, increase cohesion, and make codebases more adaptable to change over time.

Related Terms

API Design
The practice of designing application programming interfaces that are consistent, intuitive, and maintainable for developers to consume.
Recursion
A programming technique where a function calls itself to solve a problem by breaking it into smaller subproblems.
Dependency Injection
A design pattern where objects receive their dependencies from external sources rather than creating them internally.
Memoization
An optimization technique that caches function results for given inputs, avoiding redundant computations for repeated calls.
DRY (Don't Repeat Yourself)
A software development principle that aims to reduce code duplication by abstracting common patterns into reusable components.
Binary Search
An efficient search algorithm that finds a target value in a sorted array by repeatedly dividing the search interval in half.
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