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Programming Concepts Intermediate

What is SOLID Principles Breakdown?

Five object-oriented design principles that guide developers in creating maintainable, flexible, and scalable software systems.

SOLID is an acronym for five design principles. Single Responsibility: a class should have one reason to change. Open/Closed: software entities should be open for extension but closed for modification. Liskov Substitution: objects of a superclass should be replaceable with objects of its subclasses without breaking the application. Interface Segregation: clients should not be forced to depend on interfaces they do not use. Dependency Inversion: high-level modules should depend on abstractions, not concrete implementations. Together, these principles reduce coupling, increase cohesion, and make codebases more adaptable to change over time.

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API Design
The practice of designing application programming interfaces that are consistent, intuitive, and maintainable for developers to consume.
Garbage Collection
An automatic memory management process that identifies and reclaims memory no longer in use by a program.
Memoization
An optimization technique that caches function results for given inputs, avoiding redundant computations for repeated calls.
Binary Search
An efficient search algorithm that finds a target value in a sorted array by repeatedly dividing the search interval in half.
Immutable Object
An object whose state cannot be modified after creation, providing thread safety and predictable behavior in concurrent systems.
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A reusable solution template for commonly occurring problems in software design.
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