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Programming Concepts Intermediate

What is Observer Pattern?

A design pattern where an object (subject) maintains a list of dependents (observers) that are notified automatically of state changes.

The Observer pattern establishes a one-to-many dependency between objects. When the subject changes state, all registered observers are notified and updated automatically. This decouples the subject from its observers — the subject doesn't need to know what the observers do with the notification. Examples include event listeners in JavaScript (addEventListener), pub/sub messaging, reactive streams (RxJS), and MVC frameworks where views observe model changes. Variants include push (subject sends data with notification) and pull (observers query the subject after notification). The pattern is fundamental to reactive programming and event-driven systems.

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A data structure that follows Last-In-First-Out (LIFO) ordering, where elements are added and removed from the same end (top).
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A software development principle that aims to reduce code duplication by abstracting common patterns into reusable components.
Binary Search
An efficient search algorithm that finds a target value in a sorted array by repeatedly dividing the search interval in half.
Refactoring
Restructuring existing code without changing its external behavior to improve readability, maintainability, and performance.
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A programming paradigm that treats computation as the evaluation of mathematical functions, avoiding state changes and mutable data.
Unit Testing
Testing individual components or functions of a program in isolation to verify they work correctly.
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